Difference between revisions of "Editors"

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*'''One-Two-3DO by Christian Wohlfahrt'''<br>Quote of the author:<br>''I designed this program with the highest possible compatibility in mind, so data to build a 3DO can be obtained from various sources, such as DXF, 3DO-Text by Paul Hoads Editor and self-defined ASCII files.''<br>This program is also known as 123do[[http://www.cweom.de/onetwo3do/ Link to One-Two-3DO]]
 
*'''One-Two-3DO by Christian Wohlfahrt'''<br>Quote of the author:<br>''I designed this program with the highest possible compatibility in mind, so data to build a 3DO can be obtained from various sources, such as DXF, 3DO-Text by Paul Hoads Editor and self-defined ASCII files.''<br>This program is also known as 123do[[http://www.cweom.de/onetwo3do/ Link to One-Two-3DO]]
 
*'''3DOed by Dave Noonan'''<br>This is viewer/editor for .3do files from ICR2,N1,N2 & GPL. The main purpose of the program is to allow the viewing of objects but it does also allow for some editing of coordinates and colours.<br>There're different versions available.<br>A version 1.0a which you can download here: [[http://gplmz.bcsims.com/tools/3DOed.zip 3DOEdit v.1.0a]]<br>A version 2.0d which you can maybe download here ...
 
*'''3DOed by Dave Noonan'''<br>This is viewer/editor for .3do files from ICR2,N1,N2 & GPL. The main purpose of the program is to allow the viewing of objects but it does also allow for some editing of coordinates and colours.<br>There're different versions available.<br>A version 1.0a which you can download here: [[http://gplmz.bcsims.com/tools/3DOed.zip 3DOEdit v.1.0a]]<br>A version 2.0d which you can maybe download here ...
 +
*'''GPL SRB Mini 3DO Editor by Stefan Magnusson'''<br>Editor for creating and editing small Papyrus GPL 3DO files, with or without a collision volume. [[http://gplpp.com/ Link to the GPL++ Site. You find it in the menu Utilities/Lee and Stefan]]
 
===Groove===
 
===Groove===
 
*'''GPL Replay Analyser by Martin Granberg'''<br>With this tool you can export a groove file (.GRV) from a recorded replay. [[http://gplmz.bcsims.com/index.php?showtopic=3833 Link to GPL Replay Analyser]]
 
*'''GPL Replay Analyser by Martin Granberg'''<br>With this tool you can export a groove file (.GRV) from a recorded replay. [[http://gplmz.bcsims.com/index.php?showtopic=3833 Link to GPL Replay Analyser]]

Revision as of 08:48, 7 April 2009

There're different kind of editors for GPL around. Unfortunatly there's not one editor to help you create a track or car in one application. But maybe you find enough information here to create some ?

So the editors have to be split into sections.

Track

Compile

  • Trk 2 3DO z by Guru
    trk23doZ is the compiler, use it to create teh track.3do, you need all the building files together with the 3do of trackside objects (trk23dow and f are older and with much more bugs so don't use them). [Link to Trk 2 3DO z]

Layout

  • GTK Maker by Guru
    GTK Maker lets you create a GTK file from an aero pic. [Link to GTK Maker]
  • GPLtrk by Peter Prochazka
    With GPLtrk you build the GTK file or , if you have already created it with the program above, you modify it and assign the right walls, creates also the .TRK file. [Link to GPLtrk]
  • GTK Alt by Guru
    GTK Alt(itude) lets you edit the elevations of your track layout but it's maybe better if you use newer gracEd or heightED (gracEd needs txt2gtk to convert the data). [Link to GTK Alt]
  • gracEd by Anton Norup Sørensen
    Graphical trace editor for creating tracks for Grand Prix Legends. [Download link to gracEd v. 0.96]
  • heightED by Otavio Silveira "Eletricman"
    This is a program developed to help people to edit and calculate height coefficients on track editing. In many cases the only reliable source of data is a series of points, obtained from Google Earth, for example, or any other program. [Link to heightED]

Textures and buildings (Mip, srb, pbf, 3DO)

  • WINMIP 2 by Klaus Hörbrand
    Most common used tool to create/convert all GPL image formats. Also works with ICR2, N2, N3, N4, N2002 and N2003. It helps you create/modify Mibs, PBF and SRB files as well as helping you to convert images to GPL formats. You can unpack/pack DAT files with it too. [Link to Klaus Hörbrand website]
  • PapyBMP by Nigel Pattinson
    Creates/converts GPL image formats [Link to PapyBMP]
  • One-Two-3DO by Christian Wohlfahrt
    Quote of the author:
    I designed this program with the highest possible compatibility in mind, so data to build a 3DO can be obtained from various sources, such as DXF, 3DO-Text by Paul Hoads Editor and self-defined ASCII files.
    This program is also known as 123do[Link to One-Two-3DO]
  • 3DOed by Dave Noonan
    This is viewer/editor for .3do files from ICR2,N1,N2 & GPL. The main purpose of the program is to allow the viewing of objects but it does also allow for some editing of coordinates and colours.
    There're different versions available.
    A version 1.0a which you can download here: [3DOEdit v.1.0a]
    A version 2.0d which you can maybe download here ...
  • GPL SRB Mini 3DO Editor by Stefan Magnusson
    Editor for creating and editing small Papyrus GPL 3DO files, with or without a collision volume. [Link to the GPL++ Site. You find it in the menu Utilities/Lee and Stefan]

Groove

  • GPL Replay Analyser by Martin Granberg
    With this tool you can export a groove file (.GRV) from a recorded replay. [Link to GPL Replay Analyser]

AI

  • RpyToLP by Nigel Pattinson
    Tool to create the needed LP files from recorded replays. [Link to RpyToLP]
  • AIEdit by Nigel Pattinson
    Editor to fine tune the AI. [Link to AIEdit]

Track Cams

  • GPL TrackKam Editor by Stefan Magnusson
    Quote of the author:
    My own attempt to make a track camera editor for GPL. It did not turn out exactly how I wanted, but it's usable.
    [Link to the GPL++ Site. You find it in the menu Utilities/Lee and Stefan]
  • GPL TrkCAMEdit by Joachim Blum
    Track and car camera creator/editor. [Link to GPL TrkCAMEdit]
  • CamEdit by Nigel Pattinson
    Quote of the author:
    Here's a new program for editing track cameras. The motivation for writing it was that other editors are limited in the number of cameras they can handle, which was a problem for long tracks.
    [Link to CamEdit]
  • GPL CamMod by Teppo Lehtonen
  • Camera Control Master by Peter van der Burg
    Manage several sets of car camera files and switch them during replay (move to movies section as soon as I have it ?)